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Targeted at programmers wanting to approach the Cocoa frameworks; caters more to newbies than the Hillegass book, but is fairly dated.

This book was approved by Apple as an official ADC title and reviewed by Apple Engineers. The material applies to the Jaguar release of Mac OS X 10.2 and is fairly dated.

After introducing you to Project Builder (now Xcode) and Interface Builder, it brings you quickly up to speed on the concepts of object-oriented programming with Objective-C, the language of choice for building Cocoa applications. From there, each chapter presents a different sample program for you to build, with easy to follow, step-by-step instructions to teach you the fundamentals of Cocoa programming. The techniques you will learn in each chapter lay the foundation for more advanced techniques and concepts presented in later chapters.

Each chapter ends with a series of Examples, challenging you to test your newly-learned skills by tweaking the application you've just built, or to go back to an earlier example and add to it some new functionality. Solutions are provided in the Appendix, but you're encouraged to learn by trying. Extensive programming experience is not required to complete the examples in the book, though experience with the C programming language will be helpful. If you are familiar with an object-oriented programming language such as Java or Smalltalk, you will rapidly come up to speed with the Objective-C language. Otherwise, basic object-oriented and language concepts are covered where needed.

http://oreilly.com/catalog/learncocoa2

http://cocoadev.com/index.pl?BookLearningCocoaObjCSecond

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